Concept Supervisor/Lead Concept Artist with 20 years experience in the game industry, most recently at Play Station Visual Arts as part of the leadership team for the Concept and Outsource Art Department. I have extensive experience leading concept teams and working in outsourcing. I specialize in art direction, mentorship, managing client/vendor communication and relationships, documentation of workflows/processes, problem solving pipelines, managing art teams, and working in different art styles. Some titles that I've worked on and shipped include Hell Divers II, Death Stranding, and The Last of Us: Part I.
Death Stranding 2: On The Beach - PS5 (2025)
Concord - PS5 (2024)
MLB: The Show 24 -PS5 (2024)
Hell Divers II - PS5 (2024)
Firewall Ultra - PS5/PSVR2 (2023)
MLB: The Show 23 -PS5 (2023)
Marvel’s Spider-Man 2 - PS5 (2023)
MLB: The Show 22 - PS4/PS5 (2022)
The Last of Us: Part 1 - PS5 (2022)
Death Stranding - PS4 (2019)
God of War - PS4 (2018)
Spider-Man - PS4 (2018)
Knack 2 - PS4 (2017)
Destiny of Spirits - PSVita (2014)
Playstation All-Stars Battle Royale - PS3 (2012)
Sorcery - PS3 (2012)
Resistance: Burning Skies - PSVita (2012)
Unreleased Title
Kill Strain
Teach classes in:
- Environment Sketching
- Dynamic Sketching
- Principles of Design Process